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Old August 14th, 2006   #5 (permalink)
KillerShots
War Games coder
 
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Join Date: Apr 2001
Location: Florida
Posts: 1,925
Anything that would use CPU cache would choke that CPU. Basically, think of anything that increases the amount of variables that need to be tracked quickly in a game. Oblivion would have tonnes of this with all of its quest interactions and AI. Anything with a good physics engine. Anything (if such still exists) that plays MIDI files (bizarre, but true).

Anything short of that and it will probably run.
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Many other machines... sig too short
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