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You didn't use bilinear filtering eh (texture filtering)?
Is off by default and I don't know why, however I like to have it on by default since most games look sooo much better with it on. Well the menus and all text averall look better.
and about anisotropic filtering is supposed to be better than trilinear filtering but doesn't seem to make any difference for me.
My GTS is supposed to support 16-tap level 2 anisotropic filtering and I know is on right now. Does anyone know in which games does this make a difference?
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