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My settings... they work almost 100%
Hi all, I've been reading this forum to try to find answers to my issues emulating FF8, and this thread has been extremely helpful! Ever since my PS2 finally bit the dust, I've been unable to play my favoritre games (I bought it only a year ago off ebay, but it turned out to be a hardware revision 1, from way back when the PS2 first came out). Thanx to ePSXe I can play them again, yay! However, I've got a little problem with the ATB meters... they dont get that black flashing behind them any more (disabling the special game fix to makes it to go away), instead the orange bar itself flashes while it's filling up. Does anyone know how to fix that? Everything else seems to be working perfectly, even the battle swirl (with no slowdown), though I haven't left Balamb yet, so I haven't really seen any FMVs or much other than the world map, the garden, and the card game while at my current settings. Here's what they are:
Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: ATI Mobility Radeon X1600 x86/SSE2
Resolution/Color:
- 1024x768 Window mode
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: on
- Filtering: 4
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 0
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 3/2
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000002]
I'm using a MacBook Pro
CPU: 2.0ghz Dual Core Intel
Video card: ATI Mobility Radeon X1600 with 128MB GDDR3 memory
OS: Windows XP SP2, using Boot Camp
System RAM: 1GB
I'm using the "median" shader at level 2 form Pete's site, but I get the flicker with or without it, so I don't know if thats important.
Does anyone have any other sugggestions for settings, good shaders, etc, besides what might fix the ATB bar flicker?
P.S. I notice that acording to my pasted info from Pete's OGL2, "No render-to-texture" is on, but there's no checkbox for it in v2.8. I turned it on in 2.7 (before I found out about 2.8, and upgraded to it), which is what made the black box flicker behind the ATB bar go away. Is there any way to toggle it in 2.8?
EDIT: I've gotten a little further in the game, and on the FMV of Squall wtaching the invasion of Dollet (for the seed exam), there were little pauses in the video every few seconds. They were only like a quarter second long, but rather anoying. Anyone know any way to fix that?
Last edited by CoreDumpError; July 30th, 2006 at 19:32.
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