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Old July 27th, 2006   #1 (permalink)
ViperXtreme
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Join Date: Jun 2003
Location: Manila, Philippines
Posts: 1,281
Metal Gear Solid OpenGL2 issue


tried to run MGS on ePSXe, it ran well on Pete's D3D and OpenGL plugin the framebuffer effects were fine, but as i tried it on OpenGL2, the framebuffer effects produces ugly low resolution polys and textures, it was supposed to been fixed in the D3D and OpenGL plugins with the disable coord thing, but it still remains in OpenGL2 plugin, anyway to fix it?

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