Quote:
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Originally Posted by zerofrog
GeForce 5000 series are known to have problems... there is no support for them for the time being.
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Is this still true?
gslog:
Code:
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GS WARNING: Need at least 2 simultaneous render targets. Disabling depth writing
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GS ERROR: Need separate alpha blending! Most effects will look bad
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GS WARNING: Need independent write masks! Some z buffer effects might look bad
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GS WARNING: Need MRT Post Pixel Shader Blending. Effects will look bad
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GS ERROR: Device doesn't support alpha blending for 16bit floating point targets.
Quality will reduce.
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GS ERROR: Device doesn't support G32R32F textures.
Textures will look bad.
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Creating effects
Creating extra effects
GS Using pixel shaders ps_2_a
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[WinXP SP2] [Gigabyte GA-M61PM-S2] [Athlon64 X2 3800+ @2.00Ghz] [XFX Geforce 8600GT XxX 256MB DDR3] [17" SyncMaster 753v] [Samsung SATA II HD080HJ 80GB] [Samsung SATA II HD250HJ 250GB] [Kingston 2x1GB DDR2 6400@800MHz CL6] [Samsung CDDVDW SH-S203B] [NVIDIA nForce Networking] [Realtek ALC883 @ nVIDIA MCP61]
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