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Old July 3rd, 2006   #96 (permalink)
Mad
AKA snkmad
 
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Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,300
Unhappy

Quote:
Originally Posted by zerofrog
GeForce 5000 series are known to have problems... there is no support for them for the time being.
Is this still true?

gslog:
Code:
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GS WARNING: Need at least 2 simultaneous render targets. Disabling depth writing
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*********
GS ERROR: Need separate alpha blending! Most effects will look bad
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******
GS WARNING: Need independent write masks! Some z buffer effects might look bad
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******
GS WARNING: Need MRT Post Pixel Shader Blending. Effects will look bad
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******
GS ERROR: Device doesn't support alpha blending for 16bit floating point targets.
Quality will reduce.
*********
******
GS ERROR: Device doesn't support G32R32F textures.
Textures will look bad.
*********
Creating effects
Creating extra effects
GS Using pixel shaders ps_2_a
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