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Old May 16th, 2006   #97 (permalink)
Elrundir
Registered User
 
Join Date: May 2006
Location: Toronto, Ontario
Posts: 12
I'm having the exact same problem PLT88 was having; namely, when I try to open the game, I get a missing framebuffer extension error. The trouble is, I've tried all the advice you gave him and it hasn't fixed the problem on mine, possibly because it's not an Italian version of the game and his was. I'm not sure.

Anyway, I've tried setting everything up the way it was in the first post, and I tried some other configurations I saw throughout the topic, but none of them did much. Here's what I currently have it set at, after tweaking around with it for a while:

Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: MOBILITY RADEON X300 x86/SSE2

Resolution/Color:
- 800x600 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio:
- No render-to-texture: à š

- Filtering: 6
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 4/4
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]

As for my computer info, it is as follows:

Intel Pentium M Processor 1.60 GHz
512 MB RAM
Video card is above
SigmaTel C-Major Audio sound card

The framebuffer extension thing isn't the only problem I have, though. Sometimes, when I try to configure the CDR plugin, it doesn't let me select my CD-Rom drive. NONE is the only option I can select from the list. This happens with 1.5.2 and 1.6.0 alike, and it doesn't happen all the time, but it does happen.

Another annoying problem is that I might avoid the framebuffer extension error (I guess this depends on what settings I've tweaked), but ePSXe (either version) will shut down on its own. However, the music for the game's opening cinema and main menu will play endlessly, even after the program has closed, and the only way to get it to stop is to restart the computer entirely.

Also, people have suggested changing the "No-render-to-texture" feature. However, with OpenGL2 2.8, that option doesn't exist as far as I can see. In some screenshots there should be a checkbox with No-render-to-texture beside the Internal X resolution, Internal Y resolution, etc, but in this one it's not there, and I can't find it anywhere else on the screen.

If anyone could help me figure this out, I would greatly appreciate it! I'm not really much of a computer person so I have no idea where to begin outside of these guides. ^^;;

Last edited by Elrundir; May 16th, 2006 at 00:35..
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