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Originally Posted by Forgotten
@ Squall-Leonhart
And lose the portability? I don't think that's a good idea. Have someone really help find out why the performance is not so good and help fix it. Accurate emulation is very very hard and some games really don't work unless you have a decent timing. Most GBA games don't care, but a few bad coded ones won't work correctly without close to perfect timing.
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portability is important.. but the current format won't work on Vista. atleast not when its finished.
the low performance might be due to using managed files for passing on Dx Calls. im not sure.