Quote:
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Originally Posted by chrrox
I have the same errors are you useing a geforse 5,000 series.
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DAngel has an intel chip (that is what the sig says). Which isn't supported by ZeroGS (GeForce 6xxx series+ and ATI X7xx/X8xx/X1xxxx plus) If it works it would be a big plus. Same goes for you. Maybe, when it is more compatible.
By the way.
Funny crashes in Growlanser Generations. I am not sure if these are incomplete emulation probs, but it works fine with GSDX 9.
Problem:
On some screen changes the game crashes. Like the end of a story scene switching to the world map. It seems to crash where ever an Autosave comes up. I have tried it both with and without Autosave and it still crashes, but those are the main areas it crashes.
Tried with all settings. SSE2, no SSE2, eerec and VuRec, Dual Core and no Dual Core. No AA, windowed, full screen. Nada. The thing is the game seems to work perfectly with the best settings (SSE2, VuRec, Dual Core) and run at 100% with the frame limiter (can you believe I had to USE the frame limiter?). Except for this one consistent crash (at everywhere there is an AutoSave)