Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9550 x86/SSE2
Resolution/Color:
- 800x600 Window mode
- Internal X resolution: 0
- Internal Y resolution: 0
- Keep psx aspect ratio:
- No render-to-texture: on
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 256 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 1
- GF4/XP crash fix: off
- Game fixes: off [0001ffff]
the problem is solved is i configure like that... but there's another problem: the emulator, when in the second window appear "SPU open" block.
i'm in your hand