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Old February 11th, 2006   #29 (permalink)
Spacy
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Join Date: Mar 2005
Location: Germany
Posts: 370
VBA WIP 2006_02_11 Download

Hi there!
I have put together another fine Work-In-Progress release.

PokemonHacker is actualy fixing some bugs in the GB emulation core. I will release my 1.7.7 final version as soon as he is finished with fixing bugs. But I also have to complete some things (HQ4x for example).

Here are the changes to the last WIP version:
Code:
- Applied mhamanaka's patch for the jopyad config problems for japanese users
- Updated DirectInput to version 8
- Updated DirectSound to version 8
- Changed DirectX Initializations
- Updated GNU GPL info in every source file
- Removed some remaining SDL code
- Increased code's 64 bit compatibility
- Fixed Tab order for Option Dialog
- Dialog for video settings now working
- D3D: Calculation of the image position is now done only once instead of every frame
- Pre-defined full screen resolutions now keep the current bit depth
- Pre-defined 1024 & 1280 modes work now with D3D
- Replaced TheCloudOfSmoke's color set with a better one, made by PokemonHacker
- Made fullscreen mode select code look better
- Removed remaining GUID variables from DirectDraw
- Added option to D3D to keep aspect ratio (affects windowed & fs mode)
- Removed MaxScale option (it is useless in my eyes and hard to implement with matrices)
- Updated about box
The files:
Optimized Binary [MMX, SSE, UPX compressed]
http://www.magicstone.de/spacy/VBA/W...6_02_11_BIN.7z

d3dx9_28.dll [download if missing]
http://www.magicstone.de/spacy/VBA/W...01/d3dx9_28.7z

Complete source code [ready to compile]
http://www.magicstone.de/spacy/VBA/W...6_02_11_SRC.7z


have fun finding bugs
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Last edited by Spacy; February 12th, 2006 at 12:50.
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