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Old September 16th, 2005   #14 (permalink)
Cypherswipe
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Join Date: May 2003
Posts: 936
Some tips on figuroing out the settings needed for the games:
Go to this address and search for the game in question:
http://releases.pocketheaven.com/?se...echeck_results
When you get to the info page for that game, you will see a lot of info. There are 2 main things you need to look for there, the serial and the save type. The middle 4 letters of the serial are what you put in brackets below the title of the game.
For example: Serial AGB-BPGD-NOE becomes [BPGD]
*Note: If you are uncertain which version of a game you have, open the game in VBA and click file->rom info and you will see the 4 letter code there.

The second thing you need is the save type and (only if flash) size, both are on the same line. Find what save type the game uses, and set saveType=# appropriately ("saveType=<0 for automatic, 1 for EEPROM, 2 for SRAM, 3 for Flash or 4 for
EEPROM+Sensor>
")
IF the save type is flash, set the flash size as well. (Figuring out the flash size can be a bit confusing. If the site says 512Kbit, then set flashSize=65536. If the site says 1024Kbit, then set flashSize=131072.)

Lastly, if it's a pokemon game, set rtcEnabled=1. A few other games might use the real time clock, but not very many.



For those who are curious, that site gives the flash size in Kbits, VBA gives it in Kbytes, and the vba-over.ini file gives it in bytes. There are 8 bits in a byte and 8Kbits in a Kbyte. If you divide the Kbits by 8, you will get the Kbytes. If you multiply the Kbytes by 1024, you will get the bytes. A simpler way to figure it out is to multiply the Kbits by 128, that will give you the bytes.
If you're thoroughly confused now, don't worry. You don't need to know this to use the vba-over.ini file, just follow the instructions in the rest of this post.
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