Old news but since no one seems to have posted them , here we go:
Highly Advanced updated
Quote:
Version 0.09
* Performance boost introduced a seeking bug, fixed.
* Multiple gsflib support. (some games use 2 completely different sound engines)
Version 0.10
* Added Tagged by Field. (to avoid having tagger mixed in with the ripper, in the gsfby field.)
* VRAM/OAM/Pallete ram now emulated. (some introtunes need these in order to boot up.)
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http://www.caitsith2.com/gsf/