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Wrappers mess up directx
I've finally gotten ultrahle to work and it works perfect. the only problem is that after I exit the program, directdraw no longer works. any programs that attempt to use it cause illegal operations. rebooting fixes it, but rebooting after playing so that I can use another application that uses driectdraw is stupid. if anyone has seen this before please gimme a hand.
the wrapper i'm using right now is gl2ideal, i've tried others and same problem.
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Allahu Akbar
Pentium 4 2 GHz
128 MB Geforce 4 Ti4600
Sound Blaster Audigy 2
512 MB RD800Ram
80 Gig Maxtor HD 7200
3dMark 2001 SE -> Pure HW 10165
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