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Originally posted by Newbie
the character in the movie sequence are transparents. no the the CG but the those small ingame sequence.
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I've managed to get hold of this game, and I've fixed it up in my current build. You need MASK BIT EMULATION, if I remember rightly, as it uses the mask bit on these sequences. The characters don't have the motion-blur effect, but they are not transparent.
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| FrontBuffer Rendering Fix | On |
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Only use this option if you
know it is necessary. It could cause all kinds of weirdness, and I don't like getting complaints about weirdness when someone has enabled this option

In this case, the problem is not caused by this setting.