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Old August 7th, 2004   #5 (permalink)
Novalon
RPG n00b guru
 
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Join Date: Aug 2003
Posts: 86
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 SE x86/SSE2

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: on

- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 65

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000002]


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What a difference "no render to texture" makes.

Anyway, I tried 65 FPS at the behest of another member of the forums who used it (it doesn't cause me any problems at all, though maybe it might have to do with the "character flickering" I get whenever I change screens, that is if my FU aren't in effect).

I basically used what was posted to be Hushypushy's settings for FF7 or something like that. Turns out... that works just fine. The only problem still stems from Pete's fix leaving that little black box, and it still does the same when I'm not redering to textures.

Alas, the Black Wind howls once again for my card, which will never be able to run a game with true optimum settings...
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PC Specs:
Windows XP Pro (Service Pack 2)
ASUS Athlon 64 3200+
1024 Meg of DDR2 400 RAM
128 meg EVGA GeForce 6600GT (found a link on the forums! Thanks guys! Newegg had a rebate on it too!)


Which character are you test by Naruto - Kun.com
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