Original Tutorial and Compatibility list by Eileen (en Espaņol)
Translation by
Google
Editing and additional layout by OddbOd
N.B. References in the first person (I) are to Eileen, the original author, any additions by me (OddbOd) are in square brackets.
This list includes recommendations so that the games work as well as possible, some entries have specific instructions to get certain difficult to emulate games to work. Also I have stated if the games support vibration or not, although for this to work you must have a controller with force feedback [I use a Dual Shock 2 controller with a Tigergame Super Joy Box USB adapter].
Test System:
- Pentium 900 Mhz
- 256MBs of RAM
- Integrated AC97 based soundcard
- GeForce2MX based graphics card
- Thrustmaster Firestorm Dual Power 3 [a good choice as it supports force feedback and has buttons on the analog sticks, the only things missing are the Start and Select buttons]
The base configuration of the emulator is:
Graphics: Pete´s D3D driver 1.74
Resolution/Color:
- 1024x768 Fullscreen - [16 Bit]
Textures:
- R8G8A8A8
- Filtering: 2
- Hi-Res textures: 0
- VRam size: 32 MBytes
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 1
- Framebuffer access: 1
- Alpha multipass: on
- Mask bit: off
- Advanced blending: hardware
Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: on
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000080]
Sound: ePSXe SPU core 1.5.2
Enable Sound: ON
Enable CDDA: ON
Enable XA Sound: ON
Enable SPU IRQ hack: OFF
CDROM: ePSXe CDR ASPI core 1.5.2
Enable subchannel read from cdrom: OFF
Enable subchannel caching to disk: OFF
Enable subchannel caching for LG8520/21/22b: OFF
BIOS: SCPH-7502
Take into account that depending on your equipment or the configuration that you use, results may vary slightly. If you have a powerful computer you can try 32bit colour, higher resolution, use 2xsai filter, etc. If you have a less powerful computer then lower the resolution or use a SoftGPU plugin. ePSXe does not require too much computing power and most games are playable on a decent PII (>333mhz) though a few will require at least a 500Mhz CPU.
Obviously I have not exhaustively tested all games right to the end, "100% Perfect" means they start and play normally, most of the time there will be no problems. Games marked as "Perfect" or "Almost Perfect" work perfectly or with minor flaws that do not affect the gameplay [titles are in
Green]. "Good" means that it works but has some problems of greater consequence (i.e. the gameplay is slower than normal, although it continues to be enjoyable). "OK" indicates a more serious problem (i.e. a game with unsynchronized sound or other problem that causes the game experience to suffer) [titles are in
Blue]. "Non Functional" or "Unplayable" means that the game is not emulated at all or works so badly that it cannot be played [titles are in
Red]. To give you an idea of how good an emulator ePSXe is, have a look at these statistics. From a total of 371 tested games, 341 games are "100% Perfect", in "Almost Perfect" there are 17 games. That means that 96.5% of ALL the games that I have tested work perfectly. There are 3 titles within the category "Good" (noticeable problems but still playable), 2 in the category of "OK" (acceptable but with more serious problems) and 8 in the categories "Unplayable" or "Non Functional".
In addition, one of these games works well with the PCSX emulator (Shadow Madness). A few games work better in previous versions of ePSXe, with older plugins or in another emulator. My advice is to download ePSXe 1.5.2, PCSX and some older versions fo Pete's video plugins. Generally though you are not going to need anything else, and in any case this is all indicated in the compatibility list.
Last edited by OddbOd; January 19th, 2005 at 04:48..