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Old March 19th, 2004   #16 (permalink)
Shamus
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Join Date: Jul 2003
Posts: 130
How bizarre that the SDL guys think that mapping the mouse Y inversely in OpenGL to the way the rest of the world does in every other context is 'the right way to do it.' I guess I'll have to look over the mailing list archives to see if I can figure out their logic, 'cause it doesn't make any sense to me.

Adam: I've finally figured out how to unify the Makefile, but I need to know what the output of
Code:
echo $OSTYPE
returns before I can commit this to CVS.
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