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I have this game at home, and I still couldn't figure out why does its character
stop walking at that position, during intro.
I think that it is related to RTCs... I hope that it is only a matter of time until I
have it solved.
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No emulator I know can run that game... and it's no RTC issue, as far as I can see, it's a SPU IRQ issue... the game sets a spu irq address and a loop address, but funny enuff the sample is not a looping one, so the irq address will not be reached.
I've tried a cheat in my spu, just doing a fake loop, and yeah, the first text box shows up, and the character talks, but after the text box closes some more strange spu irq addresses are happening, and the character stands still... bah