Thread: NextGL v1.5g
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Old November 6th, 2001   #16 (permalink)
NickK
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Join Date: Jul 2001
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Quote:
Originally posted by FireGL
all game uses the same settings i check all the available setting on texture caching tab and set 16 on mem
Did you try to use all palettized textures? It looks like it might be dropping some, esp. with such a low texture cache size.
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