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Old January 13th, 2004   #16 (permalink)
Maverice
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Join Date: Jan 2004
Posts: 1
Exclamation Acutally, there is a possiblity

The Action Replay has the AR button, which allows for a code to be implemented when pressed. Someone could develop a linker cart with the extra buttons and the main emulator. The emulator-cart hybrid would send the emulator core the button signals to be interpreted into game functions. Of course, this requires separate hardware which has to be fasioned by hand and extensive coding knowlege of the GBA platform. As such, it's not IMPOSSIBLE, but really, really, REALLY improbable. Another option is to make a linker cart without the buttons, but have it check the multiplayer port for, say, input from a SNES controller with a GBA link adapter? You could have the cart accept either GBA carts with the SNES rom on it, or instead of a bridge, use SD or MMC for holding roms. Less complicated than the previous suggestion, but a bit unusual. However, you'd and :cuss2: before you ever finished a project like this, .
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