
Dammit! This board ate my last reply!
Well, icculus seems to be down at the moment, so, just in case you were wondering, we're still working on VJ.

I've figured out why Flip Out wasn't working and found yet another bug with the GPU which kept Fight For Life from working. That last bugfix also fixed Hover Strike, Phase Zero, Ultra Vortek (the official release) and probably a few other that I haven't gotten around to testing yet.
In other news, I'm not sure when the official 1.0.7 release will be since I haven't heard from Niels in a while (hey, Niels!

). In the meantime, though, I'm thinking about posting semi-regular binary builds of CVS on the website so that those of you who aren't able to build CVS can check out the latest developments.
Stay tuned!