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I'd have to add that esspecially those function are used for PSX emulation : special blends and advanced rendertargets (render2texture), so for any game with special FX like swirls etc, get the newest Detonators, no matter if you have a generic geforce or riva card ...
The dragon bits and the "Sleep" and "Revolution" spells in the game in this thread are a good example of both techniques at the same time including v-buffer moves so I figured it wise to point this out to anybody running ePSXe with a Nvidia card.
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