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Old October 17th, 2003   #6 (permalink)
jivera
Emu author
 
Join Date: Oct 2003
Posts: 67
Re: PCSX Development

ShADoWFLaRe85: I have a fairly simple suggestion. It'd be great to finally have some sort of command-line support in PCSX.

Can you be a little more specific with regard to what command-line options you would like to see? I believe I saw commented out code that would deal with command line stuff, but I haven't touched it yet.

Most of the features I'm interested in adding include better debugging (memory viewer, instruction stepper, breakpoints, etc.), but I'll try to add any requested features that are within my coding abilities.

zenogais, I took a look at your NeoPSX website and under progress research is listed as 100% -- what research have you done? I have found a document named "Everything You Have Always Wanted to Know about the Playstation But Were Afraid to Ask" and it does a good job at explaining the PSX, but leaves a lot out.

Possibly our projects can benefit from some cross pollination of code (for example, I can see if there are any PCSX-specific dependencies in the XA and mdec decoding routines that can be eliminated so they colud be used as library routines).

-jivera
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