Thread: Next3D v1.0
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Old October 27th, 2001   #1 (permalink)
NickK
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Join Date: Jul 2001
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Next3D v1.0

Next3D v1.0 has (finally) been released. I used the word 'finally' because I've been meaning to do this for a while now.

So what is this? Well, it's a graphics plugin (of course), but this one takes advantage Direct3D 8 and hardware T&L. I'm not sure how much of a boost you'll get from having a T&L card, but you can decide for yourself

There's nothing 'new' to say since this is a first release But there are some cool new features that you'll see in NextGL v1.5 when I finish that:
- Full blending support (not 100% finished yet)
- Much better sprite caching. (The fast caching has been fixed up a bit)
- An accurate sprite caching technique. (By using the primitive cache instead)
- A bug fix for loading save states. (Forgot to clear the texture cache.)

Watch out for that sometime. (Not this weekend though...)

Enjoy!

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Screen shots

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