View Single Post
Old July 14th, 2003   #6 (permalink)
AnyJoe
Registered User
 
Join Date: Jul 2003
Posts: 16
Re: Would this be possible?

Quote:
Originally Posted by jimmsta
Would (VERY CONTROVERSIAL PART COMING) it be possible to take the xboxkrnl.dll from the xdk, and enable it to be directly accessed by the xbe that cxbx loads, and then to have cxbx direct the calls from the xboxkrnl file directly into the corresponding NTDLL kernel calls?
No. For many many technical reasons, no. I'll try my best to explain in layman terms but I'm not sure if I can...

The XBoxKrnl is designed to be run on the xbox the code in the dll simply will not run on a normal PC. The file is only provided for debugging purposes.

In a nutshell your PC does not contain the correct hardware for this code to run.

Even if by some miracle what you are suggesting would work you would still need to relink the xbes with a new DirectX library. The DirectX libraries in the xbes access the hardware directly.
AnyJoe is offline   Reply With Quote