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Would this be possible?
If, for instance, someone wanted to get some games working immediatly... Would (VERY CONTROVERSIAL PART COMING) it be possible to take the xboxkrnl.dll from the xdk, and enable it to be directly accessed by the xbe that cxbx loads, and then to have cxbx direct the calls from the xboxkrnl file directly into the corresponding NTDLL kernel calls? I know that some, perhaps extreme, coding would be required, but would this work?
I suppose in theory it would work, as the xbox kernel is NT-based.
It's a question, a viable question. That's all.
(And yes, I know that Caustik's main goal was to create an emulator that doesn't use any micro$oft code), so I'm not condoning a reason to piracy.
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