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Old June 3rd, 2003   #1 (permalink)
njaguar
Registered User
 
Join Date: Jun 2003
Location: Kansas
Posts: 6
Dragon Warrior 7 Sound Problem (and FF4)


Okay, no matter what I do, I seem to get messed up sound with DW7 .. What happens (easiest way for me to test), is turn the game on no frame delay (full speed), go run around, get into fights.. start attacking.. sounds will get left stray, a resonant high pitch screech from an attack, etc.. It's VERY annoying. Some of them stop once the battle ends, others wont stop until a new battle starts! VERY irritating as you can imagine... This occurs whether I use my cd, or I just ripped it this morning hoping perhaps it was a cdrom issue.. no such luck.

Any help on this would be GREATLY appreciated. My sound settings are as follows:

Plugin: P.E. Op.S DSound Audio Driver 1.6

Code:
[x] Enable Sound (Select to enable ADPCM sound)
[x] Enable CDDA Sound (Select to enable CDROM sound)
[x] Enable XA sound (Select to enable XA sound in MDEC)
[ ] Enable SPU IRQ hack (need in some games)
Please note, turning on SPU IRQ hack will cause many sounds to not work at all, and either way doesn't solve the problem.

Plugin Settings:
Code:
         Mode: 1: High compatibility mode (timer event, slower)
       Volume: 1: medium
       Reverb: 2: PSX reverb (best quality)
Interpolation: 2: Gaussian interpolation (good quality)

XA music
[x] Enable XA playing
[ ] Change XA speed, if it is played too fast (more cpu power needed)

Misc
[ ] SPU IRQ - wait for CPU action (Valkyrie Profile and MGS)
[ ] Mono sound mode (for slower PCs/sound cards)
[ ] Enable developer debug mode
[ ] Enable sound recording window
The Change XA Speed has no bearing either, off didnt seem to adversely affect anything, so I left it off.

Again, any help would be greatly appreciated..


Last edited by njaguar; June 3rd, 2003 at 23:58.
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