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Old June 3rd, 2003   #4 (permalink)
ChrisRay
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Quote:
Originally posted by kairi00
Hard-coding clipping planes is hardly what I call a 'legit' optimization method. But then again, in a world obsessed with extra 5 fps or 100 more 3DMarks, I guess anything goes.

Well ATI is adding them too now :eek:


Anyway, I do have a huge post about this Issue, But atm I hurt too bad cuz my tooth pulled at the dentist

so it'll have to wait.


The Hard code clip planes aren't really the issue that bothers me. As they won't be needed with the future patch from futuremark supporting partial precision. Which "is" a part of DirectX standards
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