Thread: ff9 opengl
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Old August 27th, 2001   #5 (permalink)
beery
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Join Date: Aug 2001
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ok the sprites are matching unfiltered ito each other.
but the filtering comes from the gpu.
as i know bilinear filtering is only to makes a colorfade between pixel (texels) into two directions. so why did the gpu filter those sprites individually when the psx hardware is not made for???
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