Thread: ff9 opengl
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Old August 27th, 2001   #2 (permalink)
Lewpy
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Join Date: Apr 2001
Location: Southern England
Posts: 519
Turn off bilinear filtering in the plugin, and enjoy the game in true PSX pixelation
As a compromise, you can set bilinear filtering to not filter sprites ("... w/o sprites"), so the 2d background will look tiled correctly, but the 3d ground will still exhibit the breaks in filtering.
That's just the way it is with the filtering enhancement, I'm afraid.
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