Quote:
The project isn't dead. I've been busy with real-life/girlfriend over the summer, but its still v.active. Its just there is no point making a release at this time, since there would be far too many complains about 'game x doesnt run' etc
The dreamcast is really rather complex, and speed is going to be an absolute killer (probably 10ghz for proper software emulation of the tile-based rendering).
We have output from a v.few games and homebrew is showing much promise in the sense that a lot of it 'displays' but nothing is satisfactorily stable at the moment such as the rendering and there is still an fpu bug that needs fixing. If I find that, then perhaps I'll show some improved pics of Snow Surfers, and if VQ-compression gets fixed, perhaps one or two of unreal tournament ;p (but all very messed up and very slow)
Regards,
CyRUS
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Not perfect emulation, just proper software emulation. So who knows what this means for the end product. But I wouldn't worry about it for at least 6 months.