Quote:
Originally posted by Quasius
From what I can tell (unless things change). The minimum specs where it will be playable and enjoyable are a GeForce2 (not MX), and about a 1Ghtz CPU. Any lower 3D card does not support bump mapping which is essential and a lower CUP would probably start to kill the frame rate. (Unless you ran it at 240x320 or something...) Carmack mentioned that there would be a "GeForce 2 compatibility mode" to get this to work. He also mentioned that he is aiming for the game to run at about 35 fps at 640x480 on a GeForce 3 with ~1.5Ghtz CPU. (which is my current system...)
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with everything turned on 35 FPS is fairly respectable for this sorta game but at 640x480 res ouch :eek: (wow, this resolution remindes me of my Quake 1 gaming days) now I know why Id used a 2 Ghz Intel + Radeon R300 for the game at E3.