Actually, I already ran that using P.E.Op.S. (see my post above). In any case, I find it really weird that all the emulators I have here give the same graphic results. Anyway, maybe someone who has ran it on a real PSX can give this issue some light.
On using 3D plugins for 2D games, well, that might work... sometimes. Often, the filtering offered by 3D plugins actually look inferior to the screen smoothing of a software plugin. This is because the 2D sprites are most of the time filtered as separate textures and this results in a "detached" look to them. Best stick to the screen smoothing of 2D plugins, if you ask me.
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Compaq nx9010
Intel Celeron 2.6 GHz
384 MB RAM
Mobile ATI RS200 chipset
Windows XP Home
Last edited by rave; April 1st, 2002 at 10:22.