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It's a quality of the cartridge systems...
they can only be 1,2,4,8,16,32,64,128 (etc) MB. That's why the playstation discs can vary as PC CD-roms do. The same characteristic applies to SNES, Sega Geneses, SMS, NES, Atari systems. So instead of designing a game and have the data take up whatever amount of space it happens to, the cartridge games are made to fill pre-designated ROM sizes.
Last edited by mojophone; March 28th, 2002 at 05:00.
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