Quote:
Originally Posted by One Free Bullet
Has anyone come up with a "film grain" type shader that could go with Silent Hill? If not, what's currently the recommended shader for that game?
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@ from Wikipedia
"Beginning with Silent Hill 2, the series introduced the Noise Effect. It has become a staple in the series and is explained in the "Book of Lost Memories." The noise effect acts like a film grain filter, giving the game a constant sense of noise and presence, especially in the dark. This can severely inhibit the player's sight, as common objects such as pipes, walls, and posters can appear from far distances as monsters, and vice versa with distant monsters appearing as objects from a distance when not in motion."
ohhh yeah baby i'd LOVE to see a noise effect/film grain filter effect on my fav SH game-the original one hope it's possible to make shader for it and it's not too complex I hope...
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Last edited by cLubx-; September 8th, 2009 at 13:56..