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Old July 14th, 2009   #24 (permalink)
Kuronishi
Registered User
 
Join Date: Jul 2009
Location: New Jersey
Posts: 5
Iunno if that's the one.

following Erzesel's config guide...


Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5600/AGP/SSE/3DNOW!

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- B8G8R8A8
- Filtering: 2 - edge clamping supported (only this works without Trash) all other makes the GForce look on NVidiasetings
- Hi-Res textures: 0
- Palettized tex windows: on
- VRam size: 256 MBytes - 196 textures usable (type it per Hand)

Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: 53 makes result 50 (PAL Version German)

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on (hardware)
- Subtractive blending: activated

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00010001]

NVidia advance setings !!!
Anti Aliasing 2x
Anistrophe Filter off
Mipmap Trilinear (Makes beter backround )
Trilinear optimising on
anisotroph mip filter opti. on
optim. anisotroph.... on

- - - -

I don't see "1024x768 Fullscreen - NO desktop changing", "Subtractive blending: activated" and "Palettized tex windows: on" in this version's config.
Kuronishi is offline   Reply With Quote