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Old July 7th, 2009   #31 (permalink)
runawayprisoner
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Join Date: Nov 2006
Location: Santa Cruz, CA
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Thanks for correcting me, Lord Zedeck. And even though I tested it, I only did so for one game. Other users have reported it way before I even conducted the test, so I'd just say that it was "reported" to be on the safe side.

Now if the new revision of gsdx fixed that, it would be interesting to know which change caused the fix to happen. Did Gabest say anything?
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