I get the feeling this is some sort of new "feature" that's supposed to make lower resolutions (than native, or lower period) look better (namely, for LCDs), but I don't like it since it makes things more blurry. It's almost as though it's taking lower resolutions, and internally stretching/upscaling them up to the native resolution (in my case, 1600x1200). Why it is doing this, I don't know. I'm almost positive that's exactly what's happening. I mean, imagine 640x480 being internally drawn, but physically displayed using 1600x1200 pixels, with what appears to be some sort of filter over it. It's ugly! I'm not sure if it's the drivers, operating system, or the match of the two (Windows XP did not ever do this though, so I'm guessing Windows 7 is playing a part, even if it's not totally the actual reason for this happening).
BigIg, The lower resolutions work. They just look a little blurry and odd. I'm doubting you'll notice this on an LCD as much, if that's what you're using.
I guess I'll mess around with the drivers (maybe install different versions) and try creating duplicate custom resolutions of the default ones (what a lames workaround). This behavior doesn't happen on my custom created 1400x1050, so it's worth a shot.
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