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Old June 18th, 2009   #21 (permalink)
TastEPlasma
Effulgent Plasma Chemist
 
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Join Date: Jul 2001
Posts: 271
Been waiting on this one for a while. Glad to see Capcom took the time to port it right and take advantage of the configurability of the PC, rather than *****ing about it as a detriment to the development/porting process.

(EDIT: Sorry about the white bar at the bottom of all the pics, I used MSPaint and the field must have been set to 1600X1201 when I pasted in. Meh.)

This is the result of everything maxed, no AA, no Vsync, and 4X texture filtering + Ink shader


Decided to try it with Vsync, since the screen tearing was just awful


And then with AA 2x, since the jaggies were noticeable, but not really bad at all, IMHO


...and then turned the Vsync back off to see what difference it would make


Finally, for ****s and grins, decided to run it with all settings as low as possible:


After reading through this thread, I got to thinking about it and realized I havent updated my graphic drivers in a long time.

So, all settings to super low, with the latest nVidia driver set:


Aaaaand finally, all settings maxed except 2x AA and 4x texture filtering; Vsync ON and INK shaders:


Wow, the new drivers gave me an extra 30 fps on ultralow and an extra 10 on all maxed out settings. I can play now with 2x AA, vsync, and Ink shaders. Nice.

Can't wait until it hits shelves on July 7th. I wonder why the UK gets the early release this time around?

-TastEPlasma
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Last edited by TastEPlasma; June 18th, 2009 at 04:09.. Reason: Stupidity
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