Took some comparison screenshots between paused an unpaused so you see the effect it has on brightness. Granted those crypts were a lot darker though so I will make sure to also take some comparison shots when I next go to a dark area.
(incase you fail to see the obvious the Paused shots say Paused on them...)
(that green mess is what happens when the camera ends up in the leaves by the way, oridinarily I would complain...but seeing as this game does not have any loading pauses (aside from when entering building for instance or changing areas completely) and uses slightly over 1GB RAM I understand the need for cutting corners and am in fact thanfull for it due to the seamless experience of such a large area)
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1
The Champ has retired but may his Legacy live on FOREVER !!!!
Get it right fools! The glass is HALF-EMPTY, not half-full!!!
!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
Last edited by SCHUMI_4EVER; June 5th, 2009 at 16:56..