Thanks to some advise by mudlord, i made a small change to my video class that fixed the one known crash in my space invaders emulator. I added in error checking for the texture creation so it will not completely crash if it fails to create the texture to draw on.
Edit: Added a restart command to the emu, allowed menus to be opened during execution but all settings will be read-only. A new bug was found today, it seems so far on one pc an issue was found that prevent the emu from loading and using my config file for the emu which would cause a crash on start up. i have put in code to fix the start up issue but a full fix has not been implemented yet. also fixed an issue found by dax where the key bindings changed by the user did not take effect until the emu was restarted.
Last edited by Hatorijr; May 12th, 2009 at 08:31..