Once I get a bit more free time, I think I'm going to rewrite my emulator from scratch in proper C++/SDL[it was a horrible mix of C/C++ before]. Yeah, I didn't finish it the first time, but it was crappy anyway. Really hacky and too much guesswork involved, and worst of all, I didn't hardly document it. I'm going to try and brush up on bit logic and such a bit more this time. It's still confusing to me.
If you want to see my crappy source of it:
http://code.google.com/p/chip8-emu/ It's under the BSD license[I'm so lazy I never even copy pasted the license in the code xD], do what you want with it, just remember who wrote it.
It never had graphics or anything. It was a CLI app since I wanted to do graphics last.
Last edited by Dax; February 27th, 2009 at 09:39..