I'm getting a serious error when I start up any Ace Combat game (haven't tried any others yet). The error is:
"Serious error: Failed to get handle to GS window. Input detection depends on it! Error: 87"
I assume this is why I can't get pcsx2 to recognize my controller, huh? :P
Additionally, after this error I get a "Error Opening PAD1 Plugin" error; regardless of what controller plugin I use. I assume this is what is causing LilyPad to fail as well.
The above problem vaporizes in Playground (I know, I know. Unsupported -- I'm just trying to get the most complete picture of my situation up here) and the error messages don't occur there ... however I have no input in Playground using MegaPad (or any other controller plugin) either. Assigning all keys, choosing the plugin directory again, unplugging and replugging the controller in, binding start to keyboard keys (f and g) and such do not work (again, for every plugin. and no, directX has no issues with the controller and yes, it does show up as it should where it should (game controllers, dxdiag, device manager, et cetera)).
Inside PCSX2, I can open up the controller with other plugins (such as LilyPad) I can check and all of the controller's raw input is there and responding as it should.
In essence: Everything seems to be working but it doesn't work in Playground and nothing works at all when in 0.9.4 (even the CDVD plugins fail to load properly).
What can I do?
The hardware I'm using for input is a Logitech Dual Action USB.
CPU: AMD Athlon 64 X2 Dual Core 5600+ (2.81GHz)
RAM: 2x1GB G.Skill
GPU: nVidia GeForce 9800 GSO (768 MB)
OS: Windows XP PRO SP2
Emu: PCSX2 v0.9.4
EmuGPU: ZeroGS KOSMOS 0.97.0
EmuSPU: P.E.Op.S SPU2 1.9.0
EmuCDVD: CDVDnull Driver 0.6.0
EmuP1: MegaPad Plugin 1.3.3
EmuP2: MegaPad Plugin 1.3.3
Last edited by Firgof; February 20th, 2009 at 01:02..
Reason: Update