Thread: Iphone Gaming.
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Old January 9th, 2009   #4 (permalink)
Silenus
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Join Date: Apr 2005
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Quote:
Originally Posted by PsyMan View Post
Playing games solely on a touch screen is not ideal IMO unless the game is designed around the touch screen scheme. A combination of both touch screen and actual buttons would be ideal but that's only possible on very recent UIQ and S60 versions.
Games like the one I mentioned Rolando is made especifically for the Iphone and more games will come like that.

I see a lot of future for the iphone as a gaming platform because it has a relative cheap way of distribution for developers, I heard a single dev who made a game called Trism (very simple bejeweled type game) sold like 300,000 copies or something like that.

What we have to always think is that these games are very simple play on the go type, if you want something deep you will have to get a psp or something similar.
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