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Old November 20th, 2008   #145 (permalink)
Squall-Leonhart
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Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,832
If i don't want Motion blur (Ignore the video card, im posting the settings i use on my main machine)

Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: Stinger/emulated by GeForce4 MX 420/AGP/SSE/3DNOW!

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: 2

- Filtering: 4
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 64 MBytes

Framerate:
- FPS limitation: off
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 0
- Flicker-fix border size: 2
- GF4/XP crash fix: off
- Game fixes: on [00000003] (0x1 + 0x2)

If i want motion blur

Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: Stinger/emulated by GeForce4 MX 420/AGP/SSE/3DNOW!

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: 2

- Filtering: 4
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 64 MBytes

Framerate:
- FPS limitation: off
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 0

Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 0
- Flicker-fix border size: 2
- GF4/XP crash fix: off
- Game fixes: on [00000001] (0x1)

the 0x1 fix improves battle swirl performance by 50%
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Last edited by Squall-Leonhart; November 20th, 2008 at 04:50.. Reason: Automerged Doublepost
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