View Single Post
Old October 31st, 2008   #4 (permalink)
blueshogun96
Emu author
 
blueshogun96's Avatar
 
Join Date: Jun 2004
Location: Unidentified
Posts: 2,518
To actually run the game? No. Emulation? Maybe. So far I see no real evidence that proves that it's true that Sega Chihiro games can be run on a normal Xbox. First of all, some games use more than 64MB RAM, and from what I read the audio codec is different (Xbox: Realtek AC'97, Chihiro: Cirrus Logic CS4630). It's possible but consider these things...

1. There are no known dumps of Sega Chihiro games out there. So that's the biggest problem in a nutshell.
2. The specs of Sega Chihiro and Xbox drive most experienced emu authors away. Those who fully understand the complications of the hardware don't even bother trying.
3. The memory requirements to emulate Sega Chihiro games would be higher for many games (i.e. OutRun 2) because many games use more than 64MB of Ram to execute. The maximum amount of RAM used by a Sega Chihiro game is 512MB, and let's just say there's more to emulating RAM than just allocating a pointer of that size in your PC's virtual/system memory.
__________________

[Sagat] Windows XP x64 Pro | AMD Athlon 3000+ (~2.0GHz) | NVIDIA GeForce 6600 PCI-E | Realtek AC97 Audio | 512MB Ram | NVIDIA NForce 4-4X chipset | Seagate HDD 160GB | LG 8614 DVD-ROM | HP DVD 1040d CD/DVD -/+ RW w/ LightScribe
[Raylene] HP dv2000 | Windows Vista Home Premium | Intel Core2 Duo @2.2GHz | NVIDIA GeForce 8400 GS 128Mb (Dedicated) + 1264Mb (Shared) | 3GB Ram | 220GB HDD


GeneralEmu - December 27, 2005 and beyond!
Shogun3D Interactive (I try to update it every day now)
Shogun's Cxbx Dev Blog
blueshogun96 is offline   Reply With Quote