Thread: PCSX2 on a mac
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Old October 20th, 2008   #54 (permalink)
Zedr0n
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Join Date: Aug 2006
Location: UK/London
Posts: 35
Ok, i tried creating a binary which would work on other macs

First, grab the gtk redistributable at http://pcsx2-mac.quant0r.com/files/gtk.tar.gz. When you unpack it you'll get two files:
gtk_dist.tgz
install_gtk.sh

Open Terminal, cd to the directory where these 2 files are and type ./install-gtk.sh

This would ask you for your password(because it would copy the files to /usr/local/gtkx11) and will also check if /usr/local/gtkx11 exists. If it does then you'll get a message

/usr/local/gtkx11 already exists, delete it if you are sure you want to replace it

and you would need to manually delete the directory if you want to replace it.

Second, you'll also need Nvidia CG Framework for mac which you can get here - http://developer.nvidia.com/object/c...html#downloads

Then you just get latest http://pcsx2-mac.quant0r.com/files/pcsx2.tar.gz, unpack it wherever, copy bios and launch pcsx2.

Please test because it does work on my mac(but I only moved my /usr/local/gtkx11 to another place for testing) but this is only for gtk dependencies I see.

Last edited by Zedr0n; October 20th, 2008 at 12:07..
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