Thread: PCSX2 on a mac
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Old October 18th, 2008   #53 (permalink)
Zedr0n
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Join Date: Aug 2006
Location: UK/London
Posts: 35
Hi, i've posted binaries on my website but realistically speaking there are so many dependencies that getting it to work is non-trivial. I have a trac project up on PCSX2/MAC - Trac and i'll probably upload a tarball if needed.

I'm looking into the problem with 24-bit zbuffer which seems to be unavailable on mac and causing lots of graphical glitches.

When that's done I'll update pscx2 itself to latest svn which should speed the things up quite a bit.

Managed to resolve the problem with 24-bit depth buffer(latest beta xquartz now provides correct visuals) but still missing the textures like this. Any ideas?


Last edited by Zedr0n; October 19th, 2008 at 12:14.. Reason: Automerged Doublepost
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