still thinking about where to host a repository but for now i just host one for myself at my webserver(the same as the blog).
I haven't been working much on the project, but I've cleaned up it a bit so now it doesn't require manual editing of makefiles, it's plain configure/make.
I'll try to provide some tips on how to build it on mac, e.g. what are the dependencies and libraries required but i don't really remember in which sequence i've installed what. And I do have notes stating that there are some problems with installing gtkonx11 which require workarounds so I'll be thankful for a volunteer with a clean mac to go through the the build process.
The trac project is up at
PCSX2/MAC - Trac
I've uploaded build to rapidshare -
http://rapidshare.com/files/151253051/pcsx2.tar.gz.html. Bear in mind that you'll have to find a jap bios 1.0 to test it
You'll surely need gtk+ and xquartz version of x11 for mac which can be found at
http://xquartz.macosforge.org. Yeah, and Nvidia-Cg framework for mac. Not sure what else, never tested it on any other mac
Last edited by Zedr0n; October 6th, 2008 at 07:32..