hi gabest,
there's two bugs I've noticed , that were introduced by new gsdx version.
First with Crash Bandicoot "The Wrath of Cortex",
if you enter in first level, you see annoying lines,
when working at resolution 1280x1024 for instance.
Glitch is a bit different at native resolution ... (but still a glitch).
Game works fine with GSdx9 0.11.0 or GSdx10 0.1.4.
But the bug appears for any ulterior version...
Second with in the video inroduction of FFX and while using directX 10 setting, I see a disturbing line in the middle of the face of yuna .
Game works fine with GSdx 0.1.0 and "directX 10",
but if I use any ulterior version the bug appear.
Off course I can also use directX 9 to avoid the bug.
In attachement GS file for both bugs,
also the screenshots.
Just hoping you could fix that in your next Gsdx release.
thanks.